The aim of the group project was to design and create a one level game demo. At the end of the development we had a playable, relativity stable demo which effectively demonstrates all of the concepts we planned to include.
The final game is a 4-player co-op shooter, where the players take control of powerful mech suits in order to defeat a strange alien spacecraft.
A typical in-game scene, showing the 4 players and several enemy fighters.
The "boss" alien craft.
Our showcase booth with artwork.